Chapter 2

Overview of the VOTE Program

Chapter Summary

This chapter discusses the knowledge used by VOTE: issues, stances, groups, relationships, bills, members, and strategies. We present examples of the VOTE program, demonstrating the decision-making task, strategies, and explanations. We also discuss certain types of knowledge not present in VOTE.

The VOTE program serves as a demonstration of the computational feasibility of our model of decision making. The task of the program is to simulate the roll call voting behavior of selected members of the United States House of Representatives. The program is given a bill and a member of Congress, and asked to arrive at and justify a vote on that bill for the given representative. VOTE uses a variety ...

Get Goal-based Decision Making now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.