The following is a screenshot of the main Godot editor window. This is where you will spend most of your time when building projects in Godot. The editor interface is divided into several sections, each offering different functionality. The specific terminology for each section is described as follows:
The main portion of the editor window is the Viewport. This is where you'll see parts of your game as you're working on them.
In the upper-left corner is the Main menus, where you can save and load files, edit project settings, and get help.
In the center at the top is a list of the Workspaces you can switch ...