Before getting started with 3D, it will be useful to briefly review how to navigate in Godot's 3D space. The camera is controlled with the mouse and keyboard:
- Mousewheel up/down: Zoom in/out
- Middle button + drag: Orbit the camera around the current target
- Shift + middle button + drag: Pan camera up/down/left/right
- Right-click + drag: Rotate camera in place
If you're familiar with popular 3D games such as Minecraft, you can press Shift + F to switch to Freelook mode. In this mode, you can use the WASD keys to fly around the scene while aiming with the mouse. Press Shift + F again to exit Freelook mode.
You can also alter the camera's view by clicking on the [ Perspective ] label in the upper-left corner. Here, you can ...