Click on the ball's MeshInstance and, under Material, select New SpatialMaterial, then click the new material. You will see a great number of parameters, far more than can be covered in this book. This section will focus on some of the most useful ones for making the ball look more appealing. You are encouraged to visit http://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html for a full explanation of all the SpatialMaterial settings. To improve the look of the ball, try experimenting with these parameters:
- Albedo: This property sets the base color of the material. Change this to make the ball whatever color you like. If you're working with an object that needs a texture to be applied, you can add it here as ...