
Acknowledgments
The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use
ideas and procedures that can solve many of your daily graphics-programming
challenges.
The third book in the series wouldn’t have been possible without the help of
many people. First, I would like to thank the section editors for the fantastic
job they did. The work of Wessam Bahnassi, Sebastien St-Laurent, Carsten
Dachsbacher, and Christopher Oat ensured that the quality of the series meets
the expectations of our readers.
The great cover screenshots have been provided courtesy of Crytek, GmbH.
You can find the article on CryENGINE 3 on page 133.
The team at A