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Graphics Gems III (IBM Version)
book

Graphics Gems III (IBM Version)

by David Kirk
December 2012
Intermediate to advanced
631 pages
13h 10m
English
Morgan Kaufmann
Content preview from Graphics Gems III (IBM Version)
VII.9

MOTION BLUR ON GRAPHICS WORKSTATIONS

John Snyder and Ronen Barzel,     California Institute of Technology, Pasadena, California

Steve Gabriel,     Arvada, Colorado

Publisher Summary

Lively and dynamic motion can make exciting computer-generating images and animations. Typically, each individual image is rendered at a single instant of time. For a single image of a moving subject, that conveys no sense of motion. For an animation, that can result in extremely objectionable strobing artifacts. Aliasing in time can be reduced by motion blur, that is, by averaging or filtering images at many instants of time to create a result in which moving objects are blurred. Motion blur techniques for ray tracing are relatively well understood and ...

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Publisher Resources

ISBN: 9780124096738