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Graphics Programming with GDI+
book

Graphics Programming with GDI+

by Mahesh Chand
October 2003
Intermediate to advanced
784 pages
14h 21m
English
Addison-Wesley Professional
Content preview from Graphics Programming with GDI+

A.2. Understanding the try...catch Block

If you come from a Visual Basic background, we recommend that you just forget about unstructured exception handling and learn this new approach using the try...catch statement. After you finish reading this appendix, you’ll find the structured approach much better!

A.2.1. The try...catch Statement

Using the try...catch statement is very straightforward. First we decide which code we want the error handler to monitor by placing that code inside the try block. When an exception occurs in the encapsulated code, a control goes to the catch block that handles the exception. A simple template for a try...catch block is shown in Listing A.3.

Listing A.3. A simple try...catch block
 try { // Place the code that ...
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Publisher Resources

ISBN: 0321160770Purchase book