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Graphics Programming with GDI+ by Mahesh Chand

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Summary

Before you write a graphics application, a basic understanding of drawing surfaces and coordinate systems is a must. This chapter began with the basics of the drawing surfaces and the coordinate system, describing how drawing surfaces and coordinate systems are represented in GDI+ and how the GDI+ coordinate system differs from other coordinate systems.

Before using any GDI+-related classes defined in the .NET Framework library, you must reference System.Drawing and its subnamespaces. In this chapter you learned how to add references to the GDI+ library and how to import the GDI+-related namespaces into your application. After adding a reference to the GDI+ library and namespaces to the application, the next step is to get the Graphics ...

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