GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory.
This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including GUI controls, graphic design and layout, text messages, interaction strategies, Web site design – including search, link, and navigation, responsiveness issues, and management decision-making.
Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building.
This book is recommended for software engineers, web designers, web application developers, and interaction designers working on all kinds of products.
- Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers
- Takes a learn-by-example approach that teaches how to avoid common errors
- Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making
- Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building
- Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com
Table of Contents
- Cover image
- Title page
- Table of Contents
1: First Principles
- Basic Principle 1: Focus on the users and their tasks, not on the technology
- Basic Principle 2: Consider function first, presentation later
- Basic Principle 3: Conform to the users’ view of the task
- Basic Principle 4: Design for the common case
- Basic Principle 5: Don’t distract users from their goals
- Basic Principle 6: Facilitate learning
- Basic Principle 7: Deliver information, not just data
- Basic Principle 8: Design for responsiveness
- Basic Principle 9: Try it out on users, then fix it!
- 2: GUI Control Bloopers
- 3: Navigation Bloopers
- 4: Textual Bloopers
- 5: Graphic Design and Layout Bloopers
- 6: Interaction Bloopers
- 7: Responsiveness Bloopers
- 8: Management Bloopers
- About the Author
- Web Appendix: Color Bloopers
- Title: GUI Bloopers 2.0, 2nd Edition
- Release date: October 2007
- Publisher(s): Morgan Kaufmann
- ISBN: 9780080552149