This chapter is about the tools and frameworks product designers can use to strengthen the quality of their work and evaluate both their work and that of their peers. The latter part of this chapter is about the common pitfalls that product designers might face and the ways to avoid them.
The first thing I should clarify is the definition of tools. When discussing design tools, most designers think of design software programs, such as Sketch and Figma, or prototyping programs, such as Principle or Framer. These are not what is being referred to in this chapter. The tools we are ...