Mobile Commerce
Vijay Atluri, Rutgers University
Introduction
Mobile Commerce Applications
Mobile Financial Services
Mobile Telecommunications Services
Mobile Information Provisioning
Mobile Security Services
Mobile Remote Shopping
Mobile On-Site Shopping
Mobile Ticketing
Mobile Advertising
Mobile Entertainment
Wireless Video Conferencing
Location-Based Services
Business Models in The M-Commerce Environment
User Fee Business Model
Shopping Business Model
Improved Efficiency Business Model
Marketing Business Model
Advertising Business Model
Revenue-Sharing Business Model
Enabling Technologies
Mobile Devices
Wireless Networks
Wireless LANs
Bluetooth
RFID
Other Technologies
Architectural Components
Security Issues
WTLS
The WAP Gap
Privacy Issues
Location Privacy
User Information Privacy
Trust Issues
Resources
Glossary
Cross References
References
Further Reading
INTRODUCTION
Mobile commerce (m-commerce) is the buying and selling of goods and services, or the exchange of information in the support of commercial activities through wireless handheld devices such as cellular telephones and personal digital assistants (PDAs). Mobile commerce enables users to access the Internet and conduct transactions with monetary value from anywhere, anytime. For mobile commerce to take off, it needs to build on the established habits and practices of the consumers, and on the infrastructure, and then should add specific benefits due to mobility. For instance, the added benefits may include instantaneous ...
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