Mobile Commerce

Vijay Atluri, Rutgers University

Introduction

Mobile Commerce Applications

Mobile Financial Services

Mobile Telecommunications Services

Mobile Information Provisioning

Mobile Security Services

Mobile Remote Shopping

Mobile On-Site Shopping

Mobile Ticketing

Mobile Advertising

Mobile Entertainment

Wireless Video Conferencing

Location-Based Services

Business Models in The M-Commerce Environment

User Fee Business Model

Shopping Business Model

Improved Efficiency Business Model

Marketing Business Model

Advertising Business Model

Revenue-Sharing Business Model

Enabling Technologies

Mobile Devices

Wireless Networks

Wireless LANs

Bluetooth

RFID

Other Technologies

Architectural Components

Security Issues

WTLS

The WAP Gap

Privacy Issues

Location Privacy

User Information Privacy

Trust Issues

Resources

Glossary

Cross References

References

Further Reading

INTRODUCTION

Mobile commerce (m-commerce) is the buying and selling of goods and services, or the exchange of information in the support of commercial activities through wireless handheld devices such as cellular telephones and personal digital assistants (PDAs). Mobile commerce enables users to access the Internet and conduct transactions with monetary value from anywhere, anytime. For mobile commerce to take off, it needs to build on the established habits and practices of the consumers, and on the infrastructure, and then should add specific benefits due to mobility. For instance, the added benefits may include instantaneous ...

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