© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
J. AfsharHands-On Augmented Reality Development with Meta Spark Studiohttps://doi.org/10.1007/978-1-4842-9467-3_3

3. Introduction to the Patch Editor

Jaleh Afshar1  
(1)
Menlo Park, CA, USA
 
While many elements of functionality and customization are built directly into the Meta Spark Studio’s object properties, patches can enable you to truly unlock the sophistication of this software. By using patches, you can add features such as facial expression detection, voice changing, scoring a game, and more.

A screenshot represents a string of patches that reads the following ...

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