© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
J. AfsharHands-On Augmented Reality Development with Meta Spark Studiohttps://doi.org/10.1007/978-1-4842-9467-3_6

6. Customizing Projects Through Asset Replacement

Jaleh Afshar1  
(1)
Menlo Park, CA, USA
 

By customizing the visual assets within your first (and subsequent) projects in this book, you can give your version of the effect a unique personality that best represents your own creativity. We’ll learn how to change texture and Color LUT assets in a way that can reimagine the feel of an effect entirely while keeping the same core objects and logic in the scene.

Saving As a New Effect

Start by opening Meta Spark Studio and open First Project.arproj. We will ...

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