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Hands-On Design Patterns with C++
book

Hands-On Design Patterns with C++

by Fedor G. Pikus
January 2019
Intermediate to advanced
512 pages
14h 5m
English
Packt Publishing
Content preview from Hands-On Design Patterns with C++

Lambda expressions

In C++, the regular function syntax is extended with the concept of a callable, short for callable entity—a callable is something that can be called in the same way as a function. Some examples of callables are functions (of course), function pointers, or objects with operator(), also known as functors:

void f(int i);struct G {    void operator()(int i);};f(5);            // FunctionG g; g(5);       // Functor

It is often useful to define a callable entity in a local context, right next to the place it is used. For example, to sort a sequence of objects, we may want to define a custom comparison function. We can use an ordinary function for this:

bool compare(int i, int j) { return i < j; }void do_work() {    std::vector<int> v;    ..... std::sort(v.begin(), ...
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Publisher Resources

ISBN: 9781788832564Supplemental Content