Chapter 1, Getting Started with Kotlin, provides a brief overview of the Kotlin programming language. This chapter also covers data types and how null safety and type casting works. It also provides an introduction to operators and flow controls. At the end of this chapter, we will look at loops and functions.
Chapter 2, Introduction to Object-Oriented Programming, discusses what object-oriented programming is and why it is different and better than procedural programming. This chapter explains classes and data classes in Kotlin, and how Kotlin makes them unique. It also discusses in detail constructors, types of constructors, and properties, and what is meant by properties as first class citizens.
Chapter 3, The Four ...