Chapter 13. Functional Reactive Programming
Functional Reactive Programming (FRP) is an elegant way to express behaviors that change over time, such as user interfaces or animation. From a theoretical point of view, behaviors are time-varying values. Using simple behaviors as building blocks, we can build increasingly complex behaviors: complete programs, UIs, games, and so on. Behaviors compose very well and eliminate lots of tedious and error-prone work that's present in the traditional imperative approach with actions and callbacks.
Though FRP has simple semantics, efficient implementation is largely an open question. Existing FRP implementations take different approaches with different trade-offs. In semantics, FRP is continuous, in other words, ...
Get Haskell High Performance Programming now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.