Chapter 3. Meeting Scratch’s key blocks through important coding concepts

You want to make the games, right? I know. I want to jump straight to the game making too. But I also know that learning key computer science ideas first will make that whole game-making thing a lot easier. It will help you jump into the coding in this book, help you design your own games in the future, and even help you learn another coding language, such as Python or JavaScript. The ideas covered in this chapter apply to every programming language and every game you’ll ever make.

Think of this chapter as the first day of school, and you’re meeting your new classmates—except ...

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