Chapter 6Learning from the Masters: Part Two
You can teach a student a lesson for a day; but if you can teach him to learn by creating curiosity, he will continue the learning process as long as he lives.
Clay P. Bedford
6.1 Introduction
Creating great games is time-consuming. In the distant past, game developers had to write all the code for a game from the ground up. If they wanted physics, they’d have to write a module; if they wanted sound, they’d have to develop the code for that too. Eventually many people noticed the same code was being used over and over again in games and this code evolved into plugin modules that other developers ...
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