HoloToolkit FPS prefab

Much like our old DebugInfo prefab, being able to see our frames per second in the game can be a great benefit to hunting down problems that occur. Also, considering that it's just a drag and drop away, there is no reason everyone should not run it until a project is finished.

To install this into our project, do the following:

  1. Drill down into your HoloToolkit | Utilities | Prefabs
  2. Select FPSDisplay and drag it out to your Hierarchy view.

After performing these steps, the following screen would appear as shown:

This prefab has TagALong and Billboard attached, so you do not need to attach it to anything in particular. ...

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