We need to get set up so that we can get rolling through the rest of the chapter.
First, open Unity and do the New Chapter Shuffle, as I am now calling it. Save the final version of the chapter6 scene as Chapter7.unity. I will have a Chapter7downloads.zip for any important files, but as always, I recommend that you type it out to learn it.
Once you are loaded up with our fresh Chapter7 file, you should see something that looks like this:
If you look in the Hierarchy view, you should see the Sphere object is inactive. Select it and press the Delete key; we don't need it.
So, when I finished the last chapter and started working ...