Skip to Content
HoloLens Blueprints
book

HoloLens Blueprints

by Abhijit Jana, Manish Sharma, Mallikarjuna Rao
June 2017
Beginner to intermediate
336 pages
8h 44m
English
Packt Publishing
Content preview from HoloLens Blueprints

Adding the Box Collider

Once the GazeManager and cursor are in place, the next step is to identify the gazeable objects. As you know, the Box Collider is the base for collision primitives in Unity. Here, we will handle the gaze for each floor; hence, we would need to add a Box Collider component to each floor object.

For this 3D Model, we have two wings and a few floors in each wing (right Wings - floor 0 to floor 3 and left wings - floor 0 to floor 5), which you can clearly identify from the model. Select individual floor objects from the wings and add Box Collider components from the Inspector window. The following steps explain the process for one of the floors:

  1. Expand the r_wing_grp Game Object from Object Hierarchy.
  2. Select r_wing_third_floor_glass ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects

Jesse Glover
Enterprise Augmented Reality Projects

Enterprise Augmented Reality Projects

Jorge R. López Benito, Enara Artetxe González

Publisher Resources

ISBN: 9781787281943