This chapter is about how to make a game feel alive. Can you tell what makes a game feel alive? Okay, let’s make it easier. What makes anything feel alive? How do we know what’s alive and what’s dead? The answer is feedback. Feedback or response can be in any form; it can be auditory or visual or both. But it has to exist and we need to feel it. For example, if we see something moving, we can assume it’s alive. If it’s making a sound, we can assume it’s alive. For games, it is the same. ...
10. Game Feels and Effects
Get How to Make a Game: Go From Idea to Publication Avoiding the Common Pitfalls Along the Way now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.