CHAPTER 2

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Optimal Asset Loading

Ian Ballantyne, Software Engineer, Turbulenz Limited

Designing an efficient method of loading game asset data for HTML5 games is essential in creating a good user experience for players. When games can be played immediately in the browser with no prior downloading there are different considerations to make, not only for the first time play experience but also for future plays of the game. The assets referred to by this chapter are not the usual HTML, CSS, JavaScript, and other media that make up a web site, but are the game assets required specifically for the game experience. The techniques mentioned in this chapter ...

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