CHAPTER 14

image

Making a Multiplatform Game

Jon Howard, Executive Product Manager, BBC

Making games is exciting, exhilarating, and hugely fulfilling. Making good games isn’t easy. Making great games that work on multiple platforms is . . . what this chapter is about.

From control methods, to interaction design, to maintenance overheads, this chapter looks at many of the issues and opportunities concerning games made for desktop, smartphone, and tablet.

Case Study: Funfair Freak-Out1

Scooby Doo Funfair Freak-Out is a game designed and developed for the BBC Television children’s website CBBC, the leading kids’ web site in the United Kingdom. As a member ...

Get HTML5 Game Development Insights now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.