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HTML5 Game Development by Example(Second Edition)
book

HTML5 Game Development by Example(Second Edition)

by Seng Hin Mak
June 2015
Beginner
354 pages
8h 23m
English
Packt Publishing
Content preview from HTML5 Game Development by Example(Second Edition)

Time for action – adding the AppCache Manifest

Perform the following set of steps to take the game offline:

  1. In the index.html file, we add a manifest attribute:
    <html lang="en" manifest="game.appcache">
  2. Then we create a file named game.appcache with the following content:
    CACHE MANIFEST
    # 2015-03-01:v3
    
    CACHE:
    index.html
    css/matchgame.css
    images/bg.jpg
    images/deck.png
    images/popup_bg.jpg
    images/table.jpg
    js/jquery-1.11.2.min.js
    js/html5games.matchgame.js
    
    # Resources that require the user to be online.
    NETWORK:
    *
  3. In order to test the caching, we need to host the game online. Upload the project folder to a web server, then open the game and inspect the console, we should see messages about the browser downloading or using the AppCache resources, as shown ...
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Publisher Resources

ISBN: 9781785287770