Tracking the game with Flurry Analytics
Analytics is the process of gathering and finding patterns within a set of data. This data can be any quantifiable action, such as a mouse click, and its related elements, such as what was clicked. This information allows developers to see how users are using their product. It is incredibly useful when creating games, because there are so many things that can be tracked.
We are going to implement Flurry Analytics, one of the two systems GameMaker: Studio has built-in and is the most robust. While it is possible to track anything and everything, it is generally better to focus on things that are most relevant to the user experience. For our game we are going to track each level's score, equipment used, and ...
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