Chapter 10

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Facebook App

10.1 Source Code

All the distribution project files and examples are available at the website http://HTML5GameEnginesBook.com/. All the code, graphics, and sound are licensed free for personal and commercial use (MIT and CC-BY-3.0). However, for this chapter, it is recommended to use the Heroku base as your starting point for your game.

10.2 Introduction

The focus of Part III of this book is the various ways to run HTML5 apps offline and purchase them through app stores. Therefore, it seems odd to include a chapter about Facebook. Our games will not run offline with Facebook. However, the extremely large audience on Facebook ...

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