Chapter 10
Facebook App
10.1 Source Code
All the distribution project files and examples are available at the website http://HTML5GameEnginesBook.com/. All the code, graphics, and sound are licensed free for personal and commercial use (MIT and CC-BY-3.0). However, for this chapter, it is recommended to use the Heroku base as your starting point for your game.
10.2 Introduction
The focus of Part III of this book is the various ways to run HTML5 apps offline and purchase them through app stores. Therefore, it seems odd to include a chapter about Facebook. Our games will not run offline with Facebook. However, the extremely large audience on Facebook ...
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