CHAPTER 2 Computer Vision Interfaces for Interactive Art

Andrew W. Senior1

Google Research, New York

Alejandro Jaimes2

Telefonica Research, Madrid, Spain

  • 2.1 Introduction 34
    • 2.1.1 A Brief History of (Vision in) Art 34
  • 2.2 A Taxonomy of Vision-Based Art 35
  • 2.3 Paradigms for Vision-Based Interactive Art 37
    • 2.3.1 Mirror Interfaces 38
    • 2.3.2 Performance 42
  • 2.4 Software Tools 44
    • 2.4.1 Max/MSP, Jitter, and Puredata 44
    • 2.4.2 EyesWeb 45
    • 2.4.3 Processing 45
    • 2.4.4 OpenCV 45
  • 2.5 Frontiers of Computer Vision 45
  • 2.6 Sources of Information 46
  • 2.7 Summary 47
  • Acknowledgments 47
  • References 48

Key words

computer vision

multimedia art

interactive art

tracking

performance

mirror interfaces

projector-camera systems.

This chapter reviews the use of ...

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