© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
J. T. George, M. J. GeorgeHuman-Computer Interaction in Game Development with Pythonhttps://doi.org/10.1007/978-1-4842-8182-6_4

4. Turning Points in Game Development

Joseph Thachil George1   and Meghna Joseph George1
Hannover, Germany

This chapter broadly traces the history of game development and highlights the turning points that fueled the game industry’s exponential growth into one of the most active and profitable in the world. It also introduces the main challenges faced by publishers, developers, and the industry as a whole. It covers the “crunch” phenomenon, which has increasingly become a point of concern to those working within the industry, as ...

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