© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
J. T. George, M. J. GeorgeHuman-Computer Interaction in Game Development with Pythonhttps://doi.org/10.1007/978-1-4842-8182-6_6

6. Game Development – Industry Standards

Joseph Thachil George1   and Meghna Joseph George1
(1)
Hannover, Germany
 

You learned how to develop a game using the HCI approach in the previous chapter. In the gaming industry, however, each supplier develops a game using proprietary technologies. How can you construct a broad design and architecture for game development in this case? That is what you will learn in this chapter. You learn how to employ generic patterns in game design.

This chapter focuses on the following points
  • Overall design ...

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