7CAMERA: FLAT, LIMITED, AND DEEP SPACE
LECTURE NOTES
You, dear reader/student, now have examined working with 2D and 3D art. When combining animation media, the artist must create a world that houses these media. The next topic to explore is how to look at the world where these images come together.
The most common method (not that we are saying it is the best) is to put everything into a 3D world. Surely this has been the case as 3D objects and environments have crept into the 2D animated films. In fact, the history of animation has seen a steady ...
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