The initial experiences in virtual worlds mirror other types of initiation, and these experiences can be understood as analogs to rites of passage. Gender and identity impact the initiation experience. Many games include storytelling techniques to encourage the newcomer to quickly buy-in to the new world. Non-game spaces use more passive techniques, but also attempt to initiate newcomers.
rites of passage
‘Ninety percent of life is showing up.’
It’s hard to get out of a good hot soak in the tub. It’s hard to show up to work, some nights. Going to a party, if you dread it, isn’t easy.
But ‘showing up’ inworld is easy. You can be who and how you want to be, to whomever, ...