Chapter 15. Advanced Cameras and Rendering

For LightWave v9, NewTek has introduced an entirely new set of cameras as well as a new render panel. For that reason, this chapter encompasses both areas. Without a render, you won’t see your final 3D model or animation, and without a camera, you won’t see the render. In the past Inside LightWave books, rendering pretty much stood on its own, but as you’ll learn in this chapter, cameras and rendering go hand-in-hand for LightWave v9.

Throughout this book, you’ve rendered test frames to see how lights, textures, and various effects look in their final form. But at some point, you’ll need to set up a serious render—that is, one that needs to be saved properly, in both the right pixel size and the right ...

Get Inside LightWave v9 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.