October 2023
Intermediate to advanced
216 pages
4h 14m
English
In this chapter, we will continue to improve our Lua executor to work with tables. Many of the mechanisms are extensions of the learnings from the previous chapter. You will also learn about object-oriented programming (OOP) in Lua and how to call Lua object methods. In all, Lua objects are Lua tables by nature.
We will cover the following topics:
Here are the technical requirements for this chapter:
Read now
Unlock full access