16.1 Introduction

Most of the evaluation methods described in this book so far have involved interaction with, or direct observation of, users. In this chapter, we introduce methods that are based on understanding users through one of the following:

  • Knowledge codified in heuristics
  • Data collected remotely
  • Models that predict people's performance

None of these methods requires users to be present during the evaluation, so they can be conducted remotely, synchronously or asynchronously. Inspection methods often involve a researcher, sometimes known as an expert, role-playing the users for whom the product is designed, analyzing aspects of an interface, and identifying potential usability problems. The most well-known methods are heuristic evaluation and walk-throughs. Analytics involves interaction logging, and A/B testing is an experimental method that uses data collected about people's behavior. Both analytics and A/B testing are usually ...

Get Interaction Design, 6th Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.