Modeling patterns
Abstract
This chapter aims at addressing the typical problems of user interface (UI) design, by providing a reasoned categorization of classical user interaction patterns in modern interfaces. Each pattern is described by its IFML model, an exemplary UI rendering and a textual explanation of its behavior.
Keywords
Design pattern; IFML; Interaction patterns; Modeling; UIUser experience; User interface design; UXGet Interaction Flow Modeling Language now with the O’Reilly learning platform.
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