Chapter 2
DESIGNING FOR INTERACTIVITY
If you’re coming from the world of print, and this is your first encounter with the world of interactive design, the landscape may initially feel somewhat upside down. Color model, image resolution, document size, page orientation, and font choices are all different when designing for electronic media. Once you understand the lay of the land though, getting acclimated is easy. This chapter will start you off on the right foot as you begin your adventure into this expansive and exciting terrain.
Print vs. ...
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