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Interactive Storytelling for Video Games by Chris Klug, Josiah Lebowitz

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CHAPTER

Three

The Hero’s Journey and the Structure of Game Stories

If you ask a dozen writers what the hardest part of writing a story is, you’ll probably get a dozen different answers. The character development, the ending, the discipline to simply sit down and write: it varies from person to person. But every writer, regardless of style and preferences, has to start in the same place. Before you can write a story, you need an idea.

For many writers, coming up with ideas is easy. In fact, at times the greatest challenge can be deciding which idea to focus on. When working on games, you may not even have to worry about the initial idea. Depending on your position and the team structure, you may have a basic idea or even a full outline given to ...

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