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Intro to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and The Cloud
book

Intro to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and The Cloud

by Paul J. Deitel, Harvey M. Deitel
May 2019
Beginner
528 pages
29h 51m
English
Pearson
Content preview from Intro to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and The Cloud

4.4 Random-Number Generation

We now take a brief diversion into a popular type of programming application—simulation and game playing. You can introduce the element of chance via the Python Standard Library’s random module.

Rolling a Six-Sided Die

Let’s produce 10 random integers in the range 1–6 to simulate rolling a six-sided die:

In [1]: import random

In [2]: for roll in range(10):
   ...:     print(random.randrange(1, 7), end=' ')
   ...:
4 2 5 5 4 6 4 6 1 5

First, we import random so we can use the module’s capabilities. The randrange function generates an integer from the first argument value up to, but not including, the second argument value. Let’s use the up arrow key to recall the for statement, then press Enter to re-execute it. Notice ...

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Publisher Resources

ISBN: 9780135404799