Chapter 2. Jumping in Headfirst, with Both Feet
In this chapter, you're going to start using Maya right away and get your groove on. This chapter will give you a quick primer on the Maya interface and let you experience tasks right away. The next chapter will show you more details and provide more explanations of how the entire Maya interface works and how some of the windows operate.
This chapter will take you through the creation of a Solar System project and the mechanics of animating orbits. With the Solar System exercise, you'll dive into creating simple objects, setting keyframes, and stacking your animation to get planets and moons to orbit each other and the Sun. This will expose you to object creation, simple modeling, object components, ...
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