You Put the U in UI

Fire up your computer, and let’s get this project going. This section will introduce you to getting around the Maya user interface (UI). It may seem difficult at first, but it will make sense as you move along.

You’ll find everything you ever wanted to know about the interface and more in Chapter 3, “The Maya 2011 Interface.” The overall goal of this chapter is to expose you to Maya UI basics as well as important scene creation and editing tools. You can consider the next chapter a debriefing of sorts, to fill in UI details that aren’t covered in this chapter. If you prefer, you can skip ahead and get a more detailed rundown of the UI first and then return to this chapter for your first Maya project experience.

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