O'Reilly logo

Introducing Maya® 2011 by Dariush Derakhshani

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Rigid and Soft Dynamic Bodies

The two types of dynamic bodies are rigid and soft. Rigid bodies are solid objects, such as a pair of dice or a baseball, that move and rotate according to the dynamics applied. Fields and collisions affect the entire object and move it accordingly. Soft bodies are malleable surfaces that deform dynamically, such as drapes in the wind or a bouncing rubber ball. In brief, this is accomplished by making the surface points (NURBS, CVs, or polygon vertices) of the soft body object dynamic instead of the whole object. The forces and collisions of the scene affect these surface points, making them move to deform their surface.

In this section, you’ll learn about rigid body dynamics.

Creating Active and Passive Rigid Body ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required