Chapter 5. Digital Sculpting, Part I

Digital sculpting is one of the two most significant applications of Mudbox, 3D painting being the second. In this chapter and the next, you will focus on the sculpting tools and the workflow to create a digital sculpture. In the next chapter, you will go through a fictional scenario of sculpting a lead female character in pose for a video game.

For this project, you will be in the early stages of development, during which you will need to determine a look for the character. Imagine that the producers and director have asked you to develop the look and come up with some 2D renders and turntables of the character to include in promotional material for the game. You are given little direction except that the character ...

Get Introducing Mudbox™ now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.