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Introducing ZBrush 3rd Edition by Eric Keller

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Chapter 10

Surface Noise, Layers, and the ZBrush Timeline

The final chapter of this book introduces some advanced tools and techniques. At this point you should feel comfortable with the basics, and you probably appreciate the wide variety of options ZBrush offers you for bringing your creations to life. But of course, there’s always more. The tools you’ll encounter in this chapter build on everything you’ve learned to this point. They help you to add that final touch to your models that elevates your ideas to the level of artwork. These tools also increase flexibility in your sculpting workflow, which is especially important if your goal is to integrate ZBrush into an existing modeling and texturing pipeline.

This chapter includes the following ...

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