Chapter 9

Rendering, Lighting, and Materials

Once you have created a model in ZBrush, no doubt you will want to show it off to the world. Whether you are sharing your work online, presenting a model for approval from a director, or building up your portfolio, you’ll want to make sure your models look as good as they possibly can. To help you accomplish this, ZBrush offers several rendering modes that range from simple to complex. Realistic shadows, transparency, subsurface scattering, ambient occlusion, and other options are all effects that you can take advantage of when rendering your creations.

This chapter covers the basics of working with lights, materials, and the different rendering styles available in ZBrush. Through a series of exercises, ...

Get Introducing ZBrush® 4 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.