In Chapter 3 you learned the basics of how to create a composition in ZBrush. In this chapter, you'll continue with the same project. New tools will be introduced, including the versatile ZSphere. Basic sculpting will be explored and you'll spend more time working with your tools in Edit mode. This project isdesigned to introduce the basics of ZBrush painting tools. After completing these exercises, you'll be ready to explore more advanced features, including digital sculpting and rendering.
This chapter includes the following topics:
Working with ZSpheres
Fog effects and background elements
Painting with the Fiber brush
Creating new 3D tools using alphas
You'll start this chapter with some ...