O'Reilly logo

Introducing ZBrush® by Eric Keller

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 8. Rendering, Lighting, and Materials

Pixols on a ZBrush canvas contain material information along with their x-, y-, and z-coordinates. The materials give a pixol its surface quality, and reflectivity, transparency, translucency, and other qualities define a material. Pixols also react to lighting changes on the canvas and can cast shadows. Materials are also applied to polymesh objects in Edit mode.

Lights in ZBrush are easy to use and can be a helpful sculpting aid. Likewise, the myriad properties of ZBrush materials offer an unlimited creative resource when creating illustrations. This chapter provides a number of short, hands-on tutorials designed to get you comfortable with rendering, lighting, and materials in ZBrush.

Topics in this ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required