2 Data Storage Formats
In this book, we’re going to look at computers in a different way: instead of seeing computers as a collection of programs and files and graphics, we’re going to see them as billions of two-state switches and one or more control units, devices that can both detect and change the states of the switches. In Chapter 1, we discussed communicating with the world outside the computer by using input and output. In this chapter, we’ll begin exploring how computers encode data for storage in memory; then we’ll write some programs in C that explore these concepts.
Describing Switches and Groups of Switches
Everything that happens ...
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