Chapter 27. The Agile Mentality

In this chapter, you learn how to think about projects as an agile prototyper and how to weigh your options when beginning to tackle a project. You are introduced to the Agile development mindset and Scrum methodology. We also look extensively at burndown charts, which I recommend using on all your future projects.

After this chapter, you’ll have a better understanding of how to approach your own game projects, how to break them down into sprints that can be tackled in a specific amount of time, and how to prioritize tasks within those sprints.

The Manifesto for Agile Software Development

For many years, a large number of software titles, including games, tended to be developed using what was commonly known as ...

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