September 2017
Beginner
1024 pages
32h 16m
English
If you're taking the time to read this book and learn about prototyping games, it's probably safe to assume that you might have some interest in joining the game industry.
In this chapter, I present a little information about the current state of the industry and then talk a bit about university games education programs. I give you some tips on meeting people, networking, and looking for work. Finally, I tell you about how to prepare for your own projects.
The most definitive thing that I can tell you about the game industry right now is that it is changing. A lot of big names like Electronic Arts and Activision are still around, as they have been for the last three decades, but we've ...
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